Learning Experience Designer | Speaker | Builder of Interactive Adventures

Designing learning experiences that help people explore, connect, and discover.

I build interactive onboarding, training, and speaking experiences that turn new ideas and environments into opportunities for curiosity, connection, and discovery.

Speaker at ATD, The Learning Guild, Learning Solutions, and Learning Leaders Forum.

ATD The Learning Guild Learning Solutions Learning Leaders Forum
Professional headshot of Pamela Gutman

Featured work

Selected adventures

Selected public-release projects and presentations, organized as case studies instead of a file cabinet.

Learning Solutions 2023 title slide for Creating Engaging and Interactive Online Orientations

Project case study

Transforming Online Orientations

How a traditional onboarding experience became a brain-friendly, hybrid, interactive program using spacing, connection-building, and low-budget tools like Kahoot!, Gather.Town, Storyline, and Rise.

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Mission Possible mission passport cover

Conference session

Mission Possible

An Amazing Race-inspired onboarding talk with a mission passport, live challenge, debrief, and a framework others can reuse for their own programs.

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Title slide for Puzzles, Portals, and Prototypes: Gamifying Learning with AI

Conference session

Puzzles, Portals, and Prototypes

A practical look at using AI to brainstorm, narrow, iterate, and prototype gamified learning experiences without losing the human design signal.

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Cover of the APL Amazing Race booklet

Portfolio highlight

APL Amazing Race

A large-scale scavenger-hunt style experience that used passports, progress trackers, hints, and collaborative location challenges to drive connection.

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My approach

I believe learning works best when people are curious, engaged, and able to connect new ideas to meaningful experiences. Whether I am designing onboarding programs, conference presentations, gamified learning experiences, or AI-enabled learning tools, my goal is the same: help people navigate unfamiliar territory with confidence.

Much of my professional work is proprietary, so the examples here focus on the strongest public-release material: conference sessions, infographics, passports, handouts, and presentation decks that already tell the story well.

What I bring

  • Experience designing learning for technical and professional audiences
  • A focus on connection, collaboration, and learner engagement
  • Practical experience with gamification, onboarding, and emerging technologies
  • Strong grounding in adult learning principles and learning science
  • Commitment to accessibility, inclusion, and real-world application