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Puzzles, Portals, and Prototypes

A practical session on using AI to brainstorm, narrow, iterate, and prototype gamified learning experiences while keeping human judgment in the loop.

Title slide for Puzzles, Portals, and Prototypes: Gamifying Learning with AI
The AI session frames generative tools as a creative partner, not a replacement.

What the talk covered

The session explores a four-step process: brainstorm, narrow the focus, iterate and refine, and finalize and prototype. The goal is to speed up ideation without surrendering design judgment.

It also includes examples of ways AI can help with themes, puzzle design, branching scenarios, and “what if” testing for learning experiences.

Why it matters

  • It helps beat blank-page syndrome.
  • It makes rapid prototyping easier.
  • It creates room for more iteration.
  • It still leaves the human in charge.

Supporting materials

A few public-facing pieces that can be linked or embedded as the site grows.

AI design process

A practical framework for moving from idea to prototype.

Prompt examples

Examples you can reuse or adapt.

Gamified learning ideas

Scenario concepts for different audiences.

Takeaways

Guidance for ethical, effective use of AI.